A downloadable tool for Windows, macOS, and Linux

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⊷ Token Beam for Aseprite

Token Beam connects Aseprite palettes to the rest of your design workflow.

Use it to sync color palettes in real time between Aseprite and compatible tools such as Figma, web demos, and other Token Beam targets.

Features

  • Send your current Aseprite palette to other paired tools
  • Receive color tokens back into the active sprite palette
  • Live-send the currently picked foreground/background color
  • Pair through a simple beam:// session token
  • Integrates into Aseprite's palette menu

How it works

Open Token Beam from Aseprite, choose whether you want to receive colors or send them, then pair it with another Token Beam-compatible app using the generated token.

When sending, your palette updates automatically as you edit it.

When receiving, incoming color tokens are applied directly to your sprite palette.

Requirements: Aseprite v1.3+ with WebSocket support

Installation

  1. Extract the included `token-beam` folder
  2. Copy it into your Aseprite extensions directory
  3. Restart Aseprite or reload extensions

macOS `~/Library/Application Support/Aseprite/extensions/`

Windows `%APPDATA%\Aseprite\extensions\`

Linux `~/.config/Aseprite/extensions/`

Usage

  1. Open or create a sprite in Aseprite
  2. Open the palette options menu and choose **Sync Palette with Token Beam**
  3. Or run it from **File -> Scripts -> ⊷ Token Beam**
  4. Pair with another Token Beam client and start syncing

Notes

This project is part of the Token Beam ecosystem for syncing design tokens across creative tools.

Supported Token-Beam Sites

Published 1 day ago
StatusReleased
CategoryTool
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authormeodai
Tags2D, Aseprite, Colorful, No AI

Download

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Click download now to get access to the following files:

token-beam-aseprite.1.15.0.zip 4.9 kB

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